There's a clear inspiration from the X-COM series here, but Dark Descent puts its own twist on the formula, favouring real-time tactics over turn-based strategy, and a less complex form of base management that won't potentially ruin your save 25 hours in because you picked the wrong upgrade path. ![]() For more adventures in outer space, check out our The Expanse: A Telltale Series Episode 1 reviewĪliens: Dark Descent can be split into two sections of gameplay: the missions, and the base of operations.If you've ever seen any piece of Alien media, then this set-up should be pretty familiar to you, but in keeping the story grounded in the basic elements established back in 1979 with the first film, it allows the gameplay and mechanics to do much of the heavy lifting. As expected, things go awry, and you eventually crash-land into Lethe on a marine spaceship before teaming up Jonas Harper, a marine officer. This first thirty minutes or so is more overtly horror-focused than what comes after, and primarily serves as an introduction to the basic controls and mechanics, while setting the tone of the story and experience to follow. You start the game on a station above the planet, controlling Maeko Hayes, a Weyland-Yutani administrator who's investigating a disturbance in the hangar bay. Aliens: Dark Descent takes place on the colony planet Lethe, where a Xenomorph outbreak has wreaked havoc across the planet's outposts, towns, and industrial sectors.
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